Parsing s-expressions

We'll make this quick. It's not the main focus of this book and the topic is better served by seeking out other resources that can do it justice.

In service of keeping it short, we're parsing s-expressions and we'll start by considering only symbols and parentheses. We could hardly make it simpler.

The interface

The interface we want should take a &str and return a TaggedScopedPtr. We want the tagged version of the scoped ptr because the return value might point to either a Pair or a Symbol. Examples of valid input are:

  • a-symbol: a Symbol with name "a-symbol"
  • (this is a list): a linked list of Pairs, each with the first value pointing to a Symbol
  • (this (is a nested) list): a linked list, as above, containing a nested linked list
  • (this () is a nil symbol): the two characters () together are equivalent to the special symbol nil, also the value 0 in our TaggedPtr type
  • (one . pair): a single Pair instance with first pointing at the Symbol for "one" and second at the Symbol for "two"

Our internal implementation is split into tokenizing and then parsing the token stream. Tokenizing takes the &str input and returns a Vec<Token> on success:

fn tokenize(input: &str) -> Result<Vec<Token>, RuntimeError>;

The return Vec<Token> is an intermediate, throwaway value, and does not interact with our Sticky Immix heap. Parsing takes the Vec<Token> and returns a TaggedScopedPtr on success:

fn parse_tokens<'guard>(
    mem: &'guard MutatorView,
    tokens: Vec<Token>,
) -> Result<TaggedScopedPtr<'guard>, RuntimeError>;

Tokens, a short description

The full set of tokens we will consider parsing is:

#[derive(Debug, PartialEq)]
pub enum TokenType {
    OpenParen,
    CloseParen,
    Symbol(String),
    Dot,
    Text(String),
    Quote,
}

We combine this enum with a source input position indicator to compose the Token type. This source position is defined as:

#[derive(Copy, Clone, Debug, PartialEq)]
pub struct SourcePos {
    pub line: u32,
    pub column: u32,
}

And whenever it is available to return as part of an error, error messages can be printed with the relevant source code line.

The Token type;

#[derive(Debug, PartialEq)]
pub struct Token {
    pub pos: SourcePos,
    pub token: TokenType,
}

Parsing, a short description

The key to quickly writing a parser in Rust is the std::iter::Peekable iterator which can be obtained from the Vec<Token> instance with tokens.iter().peekable(). This iterator has a peek() method that allows you to look at the next Token instance without advancing the iterator.

Our parser, a hand-written recursive descent parser, uses this iterator type to look ahead to the next token to identify primarily whether the next token is valid in combination with the current token, or to know how to recurse next without consuming the token yet.

For example, an open paren ( followed by a symbol would start a new Pair linked list, recursing into a new parser function call, but if it is immediately followed by a close paren ), that is (), it is equivalent to the symbol nil, while otherwise ) terminates a Pair linked list and causes the current parsing function instance to return.

Another case is the . operator, which is only valid in the following pattern: (a b c . d) where a, b, c, and d must be symbols or nested lists. A . must be followed by a single expression followed by a ).

Tokenizing and parsing are wrapped in a function that takes the input &str and gives back the TaggedScopedPtr:

pub fn parse<'guard>(
    mem: &'guard MutatorView,
    input: &str,
) -> Result<TaggedScopedPtr<'guard>, RuntimeError> {
    parse_tokens(mem, tokenize(input)?)
}

Notice that this function and parse_tokens() require the mem: &'guard MutatorView parameter. Parsing creates Symbol and Pair instances in our Sticky Immix heap and so requires the scope-restricted MutatorView instance.

This is all we'll say on parsing s-expressions. In the next chapter we'll do something altogether more informative with regards to memory management and it'll be necessary by the time we're ready to compile: arrays!